The Ireland Esports Collegiate Series has always been about community, competition, and creating opportunities — but this year, we’ve taken a major step forward.

For the first time ever, the 2025/26 Series introduces a Premier Division - a national, high-performance tier built to mirror First Team sport on campus.

Built on top of the existing competition, which is now called the Open Division, this is varsity-level esports with national exposure, structured rankings and institutional pride on the line.

Why the Premier Division Matters

The Premier Division brings a new layer of structure to collegiate esports in Ireland:

  • Top-tier competition — One Premier team per university, per title

  • Full academic year — Winter & Spring semesters with continuous standings

  • Weekly live broadcasts — Monday to Thursday, 8PM, on Twitch & YouTube

  • In-Person National Finals — May 2026 clash for the island’s best teams

  • Official recognition — Designed to sit alongside 1st XV rugby, football and other top varsity sports teams

It’s the clearest signal yet that esports on campus isn’t just growing — it’s maturing.

Who’s Competing?

The launch of the Premier Division has triggered the broadest spread of top-tier collegiate teams we’ve seen in eight years — with students stepping up across all four game titles:

Valorant

Rocket League

League of Legends

Counter-Strike 2

ATU, DCU, Maynooth University, Queens University Belfast, SETU, TU Dublin, Trinity College, University Ulster, UCC, UCD

ATU, Maynooth University, Queens University Belfast, SETU, TU Dublin, Trinity College, University Ulster, UCD

ATU, DCU, Maynooth University, Queens University Belfast, SETU, TU Dublin, Trinity College, UCD

ATU, DCU, Maynooth University, Queens University Belfast, SETU, TU Dublin, Trinity College, UCC, UCD

Seven universities are competing in all four titles, fielding a full-strength Premier rosters across ATU, Maynooth University, Queens University Belfast, SETU, TU Dublin, Trinity College and UCD. That’s closely followed by DCU entering three of the four titles. UCC and Ulster University round out the field having entered two titles each.

This signals a major shift. Institutions are beginning to Build depth across multiple games, not just one dominant title. We’re seeing stronger internal coordination, with Societies and Student Reps working together to form First Teams.

And perhaps most impressively, ATU — which did not have an active society last year — is now one of the six with teams in every Premier title. A clear sign that with the right structure, rapid growth is possible.

A New Level of Broadcast

The Premier Division isn’t just about the players — it’s about the viewer experience too. Each night, a featured Game of the Round receives full broadcast treatment:

  • Quality production

  • Expert and community casters

  • Multi-cam overlays

  • Play-by-play and analysis

It’s all designed to showcase student talent — not just on the server, but behind the scenes too.

The crew includes former students casting, past Collegiate players, alumni and experienced Irish creators — all gaining real-world experience in a professional environment.

Built for Institutional Backing

This structure isn’t accidental. It’s designed to help universities recognise and support esports teams in a way that’s sustainable and aligned with traditional sport.

We’re already seeing:

  • Campus hubs established at SETU and most recently Queens University Belfast

  • Cross-campus collaboration to build 1st Team rosters

  • Conversations with Student Services and Sports Departments about official recognition

“This isn’t just an esports tournament. It’s a developing shift in how institutions see gaming on campus. We’re giving universities the structure and incentive to back their teams — and give players the stage to represent their institution with pride.”

Kurt Pittman, CEO of Nativz Gaming.

What’s Next?

The Premier Division is only just getting started.

As the season unfolds, we’ll be working closely with our network of Student Reps to raise visibility on campus, celebrate the stories behind each team, and follow their journey toward the LAN National Finals in May 2026 — where the best of the best will compete for the island’s top honour in collegiate esports.

For players, this is a unique opportunity to represent their university on a national stage — not just online, but in front of live crowds and streamed broadcasts.

For institutions, it’s a turnkey model for boosting student engagement, building reputation, and recognising high-performance activity beyond traditional sport.

And for Ireland, this Premier Division marks the creation of a national performance foundation — one that aligns with the global rise of esports and opens up new pathways to the world stage, including the Esports Olympics on the horizon.

Crucially, the opportunity extends far beyond players. The Series is a launchpad for future talent across:

  • Broadcast & production

  • Coaching & performance support

  • Event ops & league management

  • Content creation & casting

  • Mental health & player care

This is how Ireland builds a sustainable esports ecosystem — one that starts in the lecture hall and can finish on the international stage.

Want to stay in the loop?

Subscribe here to the weekly Collegiate Newsletter for match results, standings, stories, and behind-the-scenes highlights — straight from the heart of Ireland’s student esports scene.

Follow the action live every Monday to Thursday at 8PM:

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